Areas of Research
Research Projects
Next Level Learner Moves Project: Acting Like Fast Fish
What if learners had a user’s manual for their minds? How might it change their learning and performance—in life, at school, and on the job? What if they could modify these contexts to support their best learning?
Transfer in a Situated “Work Learn” Context
Supporting disrupted workers to transfer their skills to new work might be an effective alternative to reskilling, but little is known about what this looks like in execution.
The Pedagogy of Modern Apprenticeship
Modern apprenticeship programs should be viewed not just as recruiting pipeline strategies but as powerful learning experiences.
Sustainability, Green Jobs, and EarthXDesign
Participating fully in the future of work requires developing skills related to green jobs. These include skills involved in understanding complexity, innovation, and problem-finding and -solving.
Experiences of Awe and Meaning at Work
While most of the empirical research on awe has been focused on the personal realm, a small but growing body of research makes the case that these milder forms of awe also can, and should, be elicited in workplace contexts.
Leveraging Immersive Technologies for Next Level Learning
To better understand how immersive technologies can be used for workforce development, we studied user experiences in a virtual reality program designed to support vulnerable job-seekers.
Project LIFTUP: Leveraging IA for a Future of Turbulence, Uncertainty, and Possibility
To thrive in a 21st-century labor market, workers must cultivate judgment and decision-making skills complementary to the reckoning skills of machines.
Project HIRE: Helping Inclusive Recruiting Efforts
As organizations equip themselves to recruit, retain, and support immigrant workers, they need to ensure that their employees involved with hiring know how to properly interview multicultural candidates.